Big Walk isn’t coming to Xbox. And honestly? It probably never will.
Big Walk isn’t coming to Xbox. And honestly? It probably never will.
House House – the indie studio behind the chaotic co-op hit that’s had over a million players screaming at each other in its first week – just confirmed what a lot of people suspected. They’re keeping their game off Microsoft’s platform on purpose. Not because of some technical issue or exclusivity deal, but because of politics. Specifically, the BDS movement’s boycott of Microsoft.
It’s About Palestine, Not Platform Wars
“We have made the decision not to release Big Walk on Xbox, in accordance with the Palestinian-led BDS (Boycott, Divestment, Sanctions) movement’s call to boycott Microsoft, and their designation of Microsoft Games (and Xbox) as a priority boycott target,” the studio said in a social media post.
Look, I’ve been covering games for 15 years and I can’t remember the last time I saw a developer explicitly cite a political boycott as the reason for skipping a major platform. It just doesn’t happen. Studios bend over backwards to get their games on every console possible because that’s money on the table. But House House is walking away from it.

And they’re not being coy about it either. “We’ve made this decision with the belief that meaningful change can be made in the world,” they added. Which is… I mean, it’s refreshing in its directness, even if it’s going to piss off a lot of Xbox players who just want to play the damn game.
The Irony Isn’t Lost On Anyone
Here’s what makes this kind of brutal: Big Walk is specifically designed for friend groups. It’s one of those games where you absolutely need other people to have fun – the whole thing falls apart if you’re playing solo. And House House knows this creates a problem.
“It has always been our intention for Big Walk to be played by groups of friends, and we know that keeping the game off Xbox runs counter to those intentions,” they acknowledged. “This decision means that some people will miss out on p-“
The statement cuts off there, but you can fill in the blank. Some people will miss out on playing with their friends. Friend groups split between PC and Xbox are basically screwed unless everyone double-dips on hardware.

That’s not a small thing. The whole magic of Big Walk – from what I’ve played and from what basically everyone on my team has been saying – is that frantic cooperative energy when you’re all trying to coordinate and failing spectacularly. Taking that away from Xbox players isn’t some minor inconvenience. It’s the entire experience.
Microsoft’s Been a BDS Target Since 2021
The BDS movement added Microsoft to its boycott list back in 2021, citing the company’s contracts with the Israeli government and military. Microsoft Games and Xbox specifically got flagged as “priority targets” – meaning they’re the consumer-facing products activists are told to avoid. And if you think Microsoft's relationship with controversial tech is complicated here, wait until you see Microsoft's AI Doom Loop: How It Could Kill the Internet.
For context, BDS targets companies they believe profit from or support what they consider to be violations of Palestinian rights. It’s controversial (obviously), and most major corporations just… ignore it and move on. But some don’t.
This Changes the Conversation
What’s interesting here – and I’m trying to think through this as I write – is that House House isn’t a massive studio. They’re not EA or Ubisoft with shareholders breathing down their necks about quarterly earnings. They made Untitled Goose Game, which was a phenomenon, sure, but they’re still fundamentally an indie operation out of Australia. They can afford to make decisions like this in a way that bigger studios absolutely cannot.
And that matters because it shows how political considerations are starting to creep into platform decisions in ways we haven’t really seen before. Not “we got a better deal from Sony” politics, but actual geopolitical-activist politics. It's the same tension we're seeing with Always Listening: Meta's Glasses Caught Recording in Secret – when does a company's tech become inseparable from its politics?
“not until Microsoft and/or Xbox have been removed as BDS boycott targets”
That’s the qualifier House House gave. So technically the door isn’t permanently closed. But let’s be real – Microsoft isn’t going to restructure its entire business relationship with Israel because one indie studio is boycotting Xbox. That’s not how this works.
What This Actually Means
I don’t know how I feel about this, if I’m being completely honest. On one hand, I respect House House for actually standing by something they believe in even when it costs them sales and fragments their player base. That takes guts in an industry where everyone’s usually terrified of saying anything remotely controversial.
On the other hand… those Xbox players aren’t Microsoft executives. They’re just people who want to play a fun co-op game with their friends, and now they can’t because of corporate decisions they have zero control over.
What I do know is this probably won’t be the last time we see something like this. The games industry has spent the last few years trying to figure out how much activism is too much, how much silence is complicity, and where the line is between taking a stand and alienating your audience. House House just drew their line. Whether other developers follow them or learn to avoid the whole mess entirely? That’s what we’re about to find out.