Xbox isn’t dying. But man, it sure looks like it’s fighting for its life.
Xbox isn’t dying. But man, it sure looks like it’s fighting for its life.
CEO Asha Sharma came out swinging this week with a message that was probably meant to sound confident: “Xbox is not for sale. We will do whatever it takes” to turn things around. Which, if I’m being honest, is exactly what you’d say if people were starting to wonder whether you’re about to get carved up and sold for parts.
The Bloodletting Continues
Here’s where we’re at: Xbox announced a “corporate reset” – and look, I hate that term, it’s such sanitized corporate-speak for what’s actually happening – that’s going to cut 3,200 jobs by next summer. Three thousand two hundred people. That’s not trimming fat, that’s cutting into bone.

And the studio situation? It’s a mess. Double Fine, Compulsion Games, and Undead Labs all went independent. Which sounds nice until you realize that’s Microsoft basically saying “you’re on your own now, good luck out there.” Ninja Theory and Arkane – the folks who made Hellblade and Dishonored, respectively – are just hanging in limbo somewhere, waiting to find out if they’ve still got jobs next month.
But the really wild move was handing Halo to Activision. Halo. The franchise that literally built Xbox as a platform. The game that saved Microsoft’s entire gaming division back in 2001. They just… gave it to the Call of Duty people.
The Great Reshuffling
It gets weirder. Rare – the studio behind Banjo-Kazooie and Sea of Thieves – also went to Activision, along with World’s Edge, which handles Age of Empires. Obsidian got moved under Bethesda, which actually kind of makes sense given they’re both RPG-focused, but still.
What’s left under the actual Xbox Game Studios banner? The Coalition (Gears of War), Playground Games (Fable and Forza), Mojang (Minecraft, which basically prints money), InXile, and whatever remains of Halo Studios after they handed off their flagship franchise.
That’s it. That’s the list.
So What’s Actually Happening Here?
The thing is, when you look at all these moves together, it really does look like they’re getting ready to sell. And I’m not the only one thinking it – clearly enough people were speculating about a buyout that Sharma felt the need to come out and explicitly deny it.

Think about it from a buyer’s perspective. Microsoft might have trouble selling Rare by itself – it’s a beloved studio, but what’s the actual business case there? But package it with Activision and suddenly you’ve got this huge, potentially profitable unit that actually makes sense as an acquisition target.
Same logic applies across the board. These aren’t random moves. This is consolidation, streamlining, making clean business units that could theoretically operate independently. Which is exactly what you’d do if you were preparing for a sale, even if you’re not ready to admit it yet. It's the same consolidation logic playing out elsewhere in media, like how Skydance swallows two streaming giants into a single business.
“We will do whatever it takes to turn the console maker’s fortunes around.”
The Real Question Nobody’s Asking
Here’s what I keep coming back to: why is Xbox in this position at all?
They acquired Bethesda. They bought Activision Blizzard in what was supposed to be this huge game-changing deal. They’ve got Game Pass, which everyone agrees is an incredible value. They’ve got the IP, the studios, the infrastructure. On paper, Xbox should be crushing it right now.
But they’re not. Console sales are reportedly way behind PlayStation 5. Game Pass subscriber growth has stalled. And now we’re watching them systematically dismantle the studio structure they spent billions building up. Sony's own PS5 Pro gamble shows just how fierce that console competition has gotten.
I’ve covered Microsoft for years, and I’ve seen them make some baffling decisions, but this feels different. There’s a desperation here that wasn’t there even two years ago when they were still in acquisition mode. It's not just gamers feeling the strain either – even entire governments like the Netherlands are breaking free from Microsoft these days.
What This Actually Means
Look, Sharma can say Xbox isn’t for sale all she wants. Maybe it’s even true right now, in this exact moment. But actions speak louder than press releases, and the actions we’re seeing don’t exactly scream “confident in our long-term future as an independent console maker.”
The reality is that Xbox is fighting for relevance in a market where they’re a distant third place, and all the studio acquisitions in the world haven’t changed that fundamental problem. Game Pass was supposed to be the answer – the Netflix of gaming, the thing that made Xbox indispensable. But if you can’t convert that into actual console sales and sustainable growth, then what’s the point?
Maybe they really will do “whatever it takes.” But from where I’m sitting, it increasingly looks like “whatever it takes” might eventually mean finding a buyer who can actually figure out what to do with all these pieces. Sharma’s denying it now, but give it another year of bleeding money and jobs, and we’ll see if that tune changes.
Because here’s the thing nobody wants to say out loud: sometimes “doing whatever it takes” means admitting you can’t fix it alone.